
Space Invaders
Live
Retro arcade classics often feel clunky or lack responsiveness when ported to the modern web. I engineered this pixel-perfect game engine to bring high-performance arcade physics and 60FPS rendering to every device.
Leverages a custom HTML5 Canvas game loop and real-time audio synthesis via the Web Audio API to eliminate the need for external asset files. It features procedural starfields, complex collision detection, and persistent high-score logic.
Stack used
JavaScriptHTML5 CanvasWeb Audio APICSS3Local Storage